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I don't normally like putting rules onto players since i will be applying dungeons and dragons to this, D&D offers a lot of options based on your choices as long as they are possible. However, I find that they will be a necessity based on the different players I may work with in the group. So, here are my rules for when people have game sessions with me.
other game masters or dungeon masters may have other rules so bear in mind who is your current DM/GM
1.) Stay in character for the majority of the session! When you come to the game, you are not yourself you are the character you built.
#1 No god-modding, God Modding is when you say that regardless of situations you guarantee something has happened. This can be anything from saying that you out right killed a character because you hit them, or that you blew up a city with a single spell (Keep in mind that it is likely that the SS Rank Tomes would have this kind of destructive power)
#2 No Power Playing, Power Playing is when you control what your opponent does and does not do. Auto-hitting and Auto-dodging are both a kind of power play. Controlling what the other character is feeling or any of their 5 senses is also a style of Power Playing and will not be tolerated.
#3 No Meta Gaming, Meta Gaming is a situation where you use something to your characters advantage when the character would not know about it IN Character. It is also called Out of Character Knowledge.
#4 you can only have one team , feel free to rotate pokemon in your team from time to time. captured pokemon only
Group terms of use
- if members leave the group, the staff here will automatically do something to the pokemon and its trainer. be aware of this
- follow DA rules
- treat others the way you wish to be treated, respect.
- during role-play always act in character
- OCs preferred but cannon characters and pokemon are allowed.
~ the founder reserves the right to to add and modify the rules
~ novadragon1000
other game masters or dungeon masters may have other rules so bear in mind who is your current DM/GM
1.) Stay in character for the majority of the session! When you come to the game, you are not yourself you are the character you built.
#1 No god-modding, God Modding is when you say that regardless of situations you guarantee something has happened. This can be anything from saying that you out right killed a character because you hit them, or that you blew up a city with a single spell (Keep in mind that it is likely that the SS Rank Tomes would have this kind of destructive power)
#2 No Power Playing, Power Playing is when you control what your opponent does and does not do. Auto-hitting and Auto-dodging are both a kind of power play. Controlling what the other character is feeling or any of their 5 senses is also a style of Power Playing and will not be tolerated.
#3 No Meta Gaming, Meta Gaming is a situation where you use something to your characters advantage when the character would not know about it IN Character. It is also called Out of Character Knowledge.
#4 you can only have one team , feel free to rotate pokemon in your team from time to time. captured pokemon only
Group terms of use
- if members leave the group, the staff here will automatically do something to the pokemon and its trainer. be aware of this
- follow DA rules
- treat others the way you wish to be treated, respect.
- during role-play always act in character
- OCs preferred but cannon characters and pokemon are allowed.
~ the founder reserves the right to to add and modify the rules
~ novadragon1000
Settings playtest - Pokemon tabletop RPG
sorry about the long silence in the group I am not always online here using this name. I am currently rebuilding my 3 settings
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Pokemon - Aura of Darkness
This setting is similar to Pokemon Colosseum / XD gale of darkness, a evil origination named midnight shadow used a machine which allowed someone to snag another's Pokémon as if it were wild, then corrupting the hearts of Pokémon and using them as bio-weapons. there are a few changes to the structure, players can choose sides this will be 2 s
=== rules and guidelines ===
rules and guidelines
I don't normally like putting rules onto players since D&D offers a lot of options based on your choices as long as they are possible. However, I find that they will be a necessity based on the different players I may work with in the group. So, here are my rules for when people have game sessions with me.
1.) Stay in character for the majority of the session! When you come to the game, you are not yourself you are the character you built. However you may speak out of character in parenthesis or any other mark. Just indicate when you're not speaking as the character.
2.) When making your own choices, explain why and ho
=== References ===
https://www.pokemon.com/us/
pokemon tabletop https://pokemontabletop.wikidot.com/
pokemon tabletop character sheet https://1d4chan.org/wiki/Pokemon_Tabletop_Adventures
pokemon wiki : https://bulbapedia.bulbagarden.net/wiki/Main_Page
serebii. net : https://www.serebii.net/index2.shtml
pokemon marriland https://old.marriland.com/ https://www.marriland.com/
d20.org https://www.d20srd.org/index.htm
dice https://www.wizards.com/dnd/dice/dice.htm
glossaryhttps://www.wizards.com/default.asp?x=dnd/glossary&term=&alpha=
character sheet 3e https://www.wizards.com/default.asp?x=dnd/dnd/charactersheets
character sheet 4e https://www.wizards.com
=== Pokemon Tabletop Adventures ===
thanks to one of my friends on DA i found a reliable reference to run a pokemon adventure on , we will use the following links as well as the rules i made from the group.
Welcome to the world of Pokemon: Tabletop Adventures.
To play you’ll need the following things:
Players
As a Player, you’ll create a Trainer, who might choose to take a up a profession, or Class, and capture and train Pokemon to fight alongside their Trainer. Like the protagonists in the Pokemon franchise’s games, manga or anime, Players will be the center of the game’s action.
A Game Master
One person must fill the special role of Game Ma
Featured in Groups
© 2013 - 2024 pokemonfrontierRPG
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